Lessons from the Tech Industry

I can be a bit of a nerd.  I did own an Apple IIc in 1984 after all.

Yesterday I read two articles… an article about Oculus Rift in Wired Magazine, and an article about Google X in Fast Company.

oculusrift1The piece in Wired Magazine chronicled the development of Oculus Rift, the virtual reality head mounted display, by its 21-year-old inventor, Palmer Luckey.  The development is a testimony to persistence, ingenuity, and problem solving.

Palmer is an avid gamer, and gamers are excited about the Oculus Rift because it, according to CEO Brenden Iribe, is the first VR headset that delivers a

“sense of presence in the virtual reality… your brain says, OK, I’m comfortable in this environment… I know it’s not real, but I think it is”

I am not a gamer at all and am not interested how Oculus Rift can fully immerse you in Call of Duty or Titanfall.  I am interested in how this technology can be used in athletics… how you can get fully immersed in a virtual reality world consisting of game footage of your upcoming opponent.

I wrote about the Kansas City Company, Eon Sports VR, a few weeks ago in my post, The Highest Quality Mental Reps. Brenden (different Brendan!) Reily’s company uses this technology along with your existing video and playbook to fully immerse your athletes in a virtual football arena.  Brenden gave me a demonstration, and I can tell you that you get that sense of presence that Iribe spoke of.

The Fast Company article on Google X was the first time a reporter has been allowed inside the innovation lab on the Google campus.  Google X is about finding

“audacious innovations that have a slim chance of succeeding but might revolutionize the world if they do”

The four main projects that have so far emerged from X:

  • Driverless cars
  • Google Glass
  • High-altitude Wi-Fi balloons
  • Glucose monitoring contact lenses.

contact lenseWhat the article is really about is the culture at Google X that embraces failure… that only by pressing the envelope… by risking failure… do you achieve audacious innovations.  On the just first page on the article there were almost 20 references to failing – here are a few:

  • Slim chance of succeeding
  • Course-correct
  • Setbacks
  • Falling
  • Fail
  • Rejecting
  • Cult of failure
  • Defeat
  • Fall apart

How does this philosophy translate to teaching and coaching?

Well, I am not suggesting that you set out to lose every Friday night contest.  But, there are many opportunities for “failure” before Friday night arrives, and this is the chance for real growth.

What I am saying is that if you are a coach preparing your team for a contest:

  • If you only practice at what you are good at
  • If you only put your athletes in situations where they will be successful
  • If you don’t test your athlete’s boundaries physically and mentally
  • If you don’t help your athletes get better at what they are not good at

Then your team will probably not improve to its full potential. Don’t be afraid to attempt, fail, re-teach, and try again.

What I am saying is that when attempting new things, “failing” is part of the learning process, and it is OK.

Attempt… and DOgreat things… and in the process don’t be afraid to fail greatly!

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Thanks to PrepsKC, the home of the Greater Kansas City Football Coaches Association for running this post on their site today.  I hope you can take some time to visit PrepsKC, and “Like” this post!

You Can Do More… your brain is lying to you…. Don’t Believe It!

Jeff Floyd – youcandomore1@yahoo.com

2 thoughts on “Lessons from the Tech Industry

  1. Pingback: Is Luckey, “lucky”? | You Can Do More!

  2. Pingback: #TXHSFBCHAT… The Fastest 60 Minutes on the Internet | You Can Do More!

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